AI Insights · Timothy · July 2022
Top 5 Real-Time Strategy Apps on Android in Chile: Q2 2022 Performance
In Q2 2022, the top 5 real-time strategy apps on Android in Chile showcased diverse performance trends in terms of downloads, revenue, and active users. Notable apps include Clash Royale, Army Commander, Conquer the Tower: Takeover, Stick War: Legacy, and Clash Mini.
During the second quarter of 2022, the top 5 real-time strategy apps on the Android platform in Chile exhibited varied performance trends. Here's a detailed look at their performance based on data from Sensor Tower.
Clash Royale from Supercell saw its weekly revenue peak at around $30.6K during the first week of April, followed by a gradual decline, ending the quarter at approximately $14.9K. Weekly downloads showed a downward trend, starting from 31.7K at the end of March and reaching 13.1K by the end of June. Active users remained relatively high, starting at 1.68M and closing the quarter at 1.37M.
Army Commander by Lion Studios experienced a steady decline in weekly downloads, starting from 22.3K and ending with 1.4K. Revenue also followed a downward trajectory, peaking at $167 at the end of March and falling to $30 by the end of June. Active users saw fluctuations, starting at 44.7K and closing the quarter with 20.3K.
Conquer the Tower: Takeover from GameLord 3D demonstrated a steady increase in weekly downloads, peaking at 7.1K at the end of May and ending the quarter with 5.3K. Revenue remained relatively stable, hovering around $30-$40 throughout the quarter. Active users showed a consistent upward trend, starting at 6.9K and finishing at 17.1K.
Stick War: Legacy by Max Games Studios maintained consistent weekly downloads, starting at 4.3K and ending at 5.1K. Revenue saw slight fluctuations, peaking at $514 in late April and stabilizing around $200-$300 towards the end of the quarter. Active users remained stable, starting at 13K and closing the quarter at 14K.
Clash Mini from Supercell showed a decreasing trend in weekly downloads, starting at 6K in late March and ending at 2.3K by the end of June. Revenue peaked at $2.4K in mid-May but declined to around $348 by the end of the quarter. Active users fluctuated, starting at 59.4K and ending at 44.3K.
For more detailed insights and data, visit Sensor Tower.